Rules and Player Types in Angry Birds

Posted: February 11, 2013 by rsoriano2013 in Uncategorized
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When I first began to play Angry Birds, most of the rules seemed to be something that anyone can inertly figure out. The space that Angry Birds is constructed in has a sense of gravity and that is one of the more important aspects of the game. I learned very early on that it was useless to shoot birds without knowing how they traveled in the sky and how the gravity within the game affected their flight.

The rules in angry birds I found to be pretty self-explanatory and as simple as the premise of the game itself. What goes up must come down. But even so, the amount of flight time I found to affect the amount of impact the bird or birds hit the target. I noticed that the more arc or higher angle you shoot the birds, the less damage the bird could do once it landed on the desired target. This added element to launching birds made me think very carefully about the where I wanted to hit the targets. Some birds I would give less of an arc if I wanted to do some serious damage and get to the pigs. This would also depend on the kind of bird I was launching. When it came to using the yellow birds, I found that they were most effective when you launch them at a high arc and then use their capability which is accelerating its speed when you click on them mid-flight. The blue birds I liked to use whenever I wanted to knock a structure over and I gave very little arc when I launched those because I wanted to do damage to a wide area while still having the birds crash down with force. The large white birds I could arc as high as I wanted because they had the capability to drop an egg on command and still be very effective in the amount of damage it could do.   

There can be different kinds of players but I feel angry birds differ in that only one person can play at a time and so you are not directly competing with others. The one thing that made me a dedicated player was in trying to achieve all three stars for every level. I found that at first, I was simply trying to pass the levels so I could move on to the next one. I became a dedicated because I wanted to see each level be at the very have 2 stars, if not three stars. Not only gaining the stars was key, using as little birds as possible to get all the pigs was something that I found myself trying to achieve. In that sense, I was more of a dedicated gamer because I was trying to collect all of the individual goals. Having all three stars became sort of a way to show off my level of play in the game. This also resulted in my being a perfectionist and also a bit of a sore loser at the same time. If my first bird didn’t do the kind of damage I wanted it to do, I would simply restart the level so I could try and get the highest level and score.  Image


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